# Stock player-car selection capture, r420

The packaged viewer's `#car-select` contained 29 stock selectable car keys. A sequential host-Chrome run selected every key, waited until the renderer's `window.__nfsuVehicleDebug.car` matched it, and recorded 29/29 matches. Each rendered vehicle exposed body paint batches and material names. The run recorded no page exceptions, console errors, failed requests, or HTTP error responses.

A single final capture shows the Audi TT after selection. This verifies the selector and model load path for the 29 keys; it is not a visual audit of every car, proof that every model's orientation/fit is correct, or a check of all car-specific engine recordings. The body-paint/runtime-state gap described in [the player paint audit](player-paint-live-render-audit-r419.md) still applies.

- [Audi TT capture](../webgl-city/review/images/561-r420-stock-car-selection-tt.png)
- [Scrollable review feed](../webgl-city/review/)
