# L4RD short drive visual review · r276

The packaged WebGL page was viewed at its normal city-light gain after the
loading cover cleared. It reported 63,884 nearby triangles, 155 nearby
textures, 26 routes, and no page error. A 2.5-second W input reached 13 mph
in first gear at about 2,464 RPM; `window.__nfsuRoadFailure` remained unset.

In this short straight-road view, the player car stays on the textured roadway
and no building visibly intersects the pavement. The road and marking textures
are present, but the industrial roadway is still dark and the car's reflected
sky produces broad warm bands. This is one short corridor, not evidence that
all road links, intersections, placements, or lighting are correct.

- [Packaged Chrome capture](../webgl-city/review/images/412-r276-l4rd-drive-13mph.png)
- [Earlier same-camera paint comparison](../webgl-city/review/#r275-player-clearcoat-preview)
